"Tile-ographic" (F23): Mod-delay + verb create a short, sharp reverb similar to a small tiled room. Chris Sherwood 11/13/1996. SAP From: Chris Sherwood[SMTP:chrisshe@microsoft.com] Sent: Wednesday, November 13, 1996 4:22 PM To: 'gsp-users@portal.com' Subject: PATCH: Tile-ographic # Here's another new clean patch, using a factory single SDISC algorithm # # Patch: Tile-ographic # Author: Chris Sherwood (chrisshe@microsoft.com) # Guitar: Fender Stratocaster Plus, S/C Lace Sensor P/Us # # DESCRIPTION: This patch uses the modulated delay and # reverb of factory algorithm F23 to create a short, sharp but full # reverb that sounds like a small tiled room. # # Algorithm diagram, see manual or the picture in the online version at: # http://www.bstage.com/gsp_html/2101_manual/Pages/FactAlgs.html # # PLAY/TWEAK NOTES: None, other than the following FN # recommendations # # FN1 == Dist (on/off) # FN2 == Speed (delay) # FN3 == Wvform (delay) # INT == Delay Speed (min= 1.60, max= 95) # INT == 2x2 Input 1 pan (min= -50, max= -15) # # Play with FN3 (delay waveform) for cool sci-fi effects # HEADER # GSP-2101 # Device ID 3.00.00.a # Rom Version Tile-ographic # Patch Name F23 # Algorithm # PATCH PARAMETERS # comp (bypass) dist (bypass) EQ (+6, +4, +4, 0, +2, +8, +12) MVol (0) Fxl (bypass) Sngt (bypass) MDly (on, 0.033, 41, 0.95, 2.25, Logthm, 100) 2x2 (100, -15, 70, +50, 100, 100) SBig (on, 9, 30, 4, 12500, 20000, 2, 0.60, 53, 33) 4x2 (100, -50, 100, 50, 100, -50, 100, 50, 100, 100) Mmix (0, 100) # 100 % wet, adjust to taste # ALGORITHM # # Select Factory #23 ------------------------------------------------------------------------ Digitech GSP Users Mail List Send SUBSCRIBE/UNSUBSCRIBE mail to: majordomo@portal.com ------------------------------------------------------------------------